Tag Archives: animation

Reproducing A Clever Animation Product, Part 2

Today I did some experiments to try to figure out why the animations I’ve created seem to hitch and hiccup slightly from time to time. Again, this work is based on recreating the basic functionality of the Greensock animation product … Continue reading

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Reproducing A Clever Animation Product, Part 1

I’ve been working on an introductory animation for my soon-to-be-released landing page (what, stumbling into a random WordPress post and a tiny resume link isn’t the pithiest possible introduction?), and I was looking around and playing with various ideas when … Continue reading

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Prettying Up the 3D Graph Output

Here I’ve prettied the graph up so the lines change color every 100 degrees F, and I’ve added a legend. I suppose I could choose consecutive colors with a bit more contrast.

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Graphing the Matrix Output

Here I continually run the heating routine for a piece with an initial temperature of 70 degrees in a furnace set to 2300 degrees. The temperature scale, expressed vertically, runs from 0-2500 degrees. The bottom of the piece, which sits … Continue reading

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Controlling the Animation

One way to pause a running animation is simply to inhibit the action as shown in the first example below, and based on the following code. As you can see, the window.requestAnimationFrame is still called, but setting the value of … Continue reading

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More Basic Animation

Today I continued experimenting with the techniques I started using yesterday. I tried the exercise with filled circles and also after having placed additional objects on the screen. The only drawing modes that came close to supporting what I was … Continue reading

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Beginnings of an Animation

I wrote various two- and three-dimensional animations for years and am looking into various aspects of the practice beginning here. I took a course in computer graphics during my senior year in college using Microsoft Pascal on first-generation IBM PCs … Continue reading

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