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Tag Archives: virtual reality
A Simple Discrete-Event Simulation: Part 60
Here the rendering output is piped through a transform that produces a stereoscopic display with slightly offset views. Make the element full screen then check it out using your favorite 3D goggles (Google Cardboard should do nicely). Here’s a direct … Continue reading
Posted in Simulation
Tagged discrete-event sim project, Three.js, virtual reality, WebGL
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